Learning to count
Mayo, J.M.
Biomedical Sciences Instrumentation 28: 81-86
1992
ISSN/ISBN: 0067-8856 PMID: 1643234 Document Number: 399634
The "Learning to Count" is a microprocessor controlled device constructed to help teach a developmentally disabled individual to learn to count to ten. The device has ten buttons, each with two numerical seven-segment LED's displaying a random number 1 through 10. The game's objective is for the student to press the ten buttons in numerical order. A microprocessor and integrated circuits carry out the device's internal operations. The microprocessor controls the generation of the random numbers, the assigning of the random numbers to a button position, and the analysis of the button input. The integrated circuits transfer the information from the microprocessor to the displays and from the input buttons to the microprocessor.